Small Studio | Co-Development Partner | Commitment to ESG

Flexible engagements.

Built around your needs .

Outsourcing partner

We're a small, senior led UK studio that drops experienced developers straight into your pipeline. One specialist or a full co-development team, any discipline, for as long as you need them.

I need a specialist

Urgent Resource need

Experienced individuals in any discipline, onboarded and embedded fast.

Request a specialist

I need a team

Co-Development Support

A cross-discipline team that owns part or all of your Project, to publisher ready milestones

Request a team

I need to prove an idea

Prototype it first

A playable, documented prototype in weeks, ready for your pitch or greenlight. Use our Prototype Plus model that is already proven.

Scope a prototype

I need a second opinion

Talk to leadership

C-level advisory and Set Up for Success reviews from people who have run studios and shipped games.

Book a Conversation

.

Little Nightmares III

.

Thief VR: Legacy of Shadow

.

Project Hail Mary

.

Peaky Blinders: The King's Ransom

.

Doctor Who

.

PlayStation VR Worlds

.

Wonderbook: Book Of Spells

.

EyePet

.

Fable

.

Black & White 2

.

EyeToy

.

Directive 8020

.

Blood & Truth

.

GRIME

.

The Conjuring

. Little Nightmares III . Thief VR: Legacy of Shadow . Project Hail Mary . Peaky Blinders: The King's Ransom . Doctor Who . PlayStation VR Worlds . Wonderbook: Book Of Spells . EyePet . Fable . Black & White 2 . EyeToy . Directive 8020 . Blood & Truth . GRIME . The Conjuring

Games and experiences our team has worked on:

Trusted on AAA, AA and indie.

AAA | Maze Theory

Thief VR: Legacy of Shadow

Art, Animation, Design, VFX and motion capture direction, cinematics Engineering and optimisation across Meta Quest, PSVR2 and PC VR.

AAA | Supermassive Games

Directive 8020

Engineering across porting, gameplay, infrastructure, optimisation and multiplayer, on all major platforms.

AAA | Supermassive Games

Supermassive Games

Two NDA projects: senior engineering, lead environment art, senior QA, UI art, design and implementation, production.

Indie

Sleddging Game

Bug fixing and optimisation.

AAA | Supermassive Games

The Conjuring

Senior Production, Senior UI art.

AAA | Supermassive Games

Little Nightmares III

Level design, technical art, lighting, gameplay animation and Unreal Engine porting.

AA / Indie | VRAI

VRAI

VR headset porting, trackable wearables, technical lead and R&D programming on Meta Quest.

AA / Indie | Singer Studios

The Pirate Queen

Engineering and optimisation on Pico.

AA / Indie

Outblast

A full development

Why studios choose Rhino Rock?

Built by people who've shipped.

Driven by curiosity and built on purpose, this is where bold thinking meets thoughtful execution. Let’s create something meaningful together.

Senior led, always

Our leadership has shipped AAA, family and immersive titles at Sony PlayStation, Sumo Digital, Tencent, Lionhead, LEGO and Maze Theory. That experience sits behind every placement.

30+

Years

Platform specialists

We deliver across all platforms but also across Meta Quest, PSVR2, Pico, Android XR and OpenXR, from full builds to cross-headset porting.

Tax-efficient UK spend

We are UK registered, so work with us is VGTR/VGEC eligible. Competitive transparent day rates, no hidden fees.

35%

Urgent resource support

Short notice contracts, and people who integrate with your tools, pipeline and culture from day one.

Prove it before you spend

Prototype PLUS, our rapid prototyping method, de risks big decisions before full production begins.

P+

Titles delivered

Across PC, console, mobile, MR and VR, in Unreal, Unity and more. And when you use our programmers, code reviews come included.

50+

Porting & Cross-platform

Unreal and Unity specialists, porting and optimising across Xbox, PlayStation, Switch, Quest, PSVR2 and Pico.

Port

Introductory rates

Preferential day rates on your first engagement with us. Ask us for details.

%

Rapid validation before full production

Prototype

PLUS

Our own rapid prototyping method. You get a fully scoped, playable prototype that tests your core mechanics in engine, so you can validate an idea before you invest in it.

It's more than a throwaway: every build comes with production quality documentation for your pitch or greenlight, and an optional handover package so your team can build straight on top of it.

01

Brief & scope

Define the hypothesis, target platforms, core loops and success metrics.

02

Sprint build

A small, focused team delivers the core and stretch feature goals.

03

Playtest & iterate

Rapid feedback loops validate mechanics before you scale up.

04

Handover

A fully documented build, source assets and recommended next steps.

Disciplines

Every craft a game needs.

Programming & porting

Our programmers code in both Unreal and Unity, with cross-platform support built in. When you use our programming team, code reviews for the project are included.

  • Technical director

  • Lead & senior programmers

  • Gameplay

  • Systems

  • AI

  • Physics

  • Engine

  • Graphics & rendering

  • Tools

  • UI

  • Network & multiplayer

  • Platform

  • Audio

  • Build & DevOps

  • Online & backend

Production & delivery

Experienced producers integrate with your team to coordinate disciplines, manage dependencies and keep delivery on track—from early prototypes through to release.

  • Lead & senior producers

  • Project planning & scheduling

  • Milestone & delivery management

  • Cross-discipline coordination

  • Resource & capacity planning

  • Risk & dependency management

  • External partner coordination

  • Release planning

Art & animation

Our art team has delivered 50+ titles across a wide range of visual styles, genres, platforms and engines, including VR and XR.

  • Art director

  • Lead & senior artists

  • 2D & 3D artists

  • Hard surface

  • Concept

  • Character

  • UI/UX

  • Animators

  • Technical animators

  • Technical artists

  • Lighting

  • Cinematics

  • Motion capture

  • VFX

Small Studio | Co-Development Partner | Commitment to ESG

Real World Change

Play. PROTECT.

Gaming with Purpose, Conservation at the Heart

A share of Rhino Rock's profits goes to animal and environmental conservation initiatives, alongside charitable causes. Outsourcing services contribute directly back to funding real world change.

Leadership

You'll know who's accountable.

BAFTA and TIGA members, with 40+ commercial products and millions of players behind us.

Partner

Extensive experience across end-to-end game development, best practice and creative production, integrating engaging gameplay, cutting-edge technology and financial acumen into the creative process. Worked on original titles including Fable and Black & White 2.

Emma Perkins

Lionhead · Sumo Digital · Maze Theory · Saltwater Games · Tencent

Partner

30+ years of award-winning creative direction across games and immersive entertainment, with a career spanning EyePet, Wonderbook with J.K. Rowling, Doctor Who, Peaky Blinders VR and Project Hail Mary.

Russ Harding

Sony PlayStation · Maze Theory · LEGO Systems

“We're deliberately small.

You deal directly with the people who run the studio, and they stay involved from first call to final milestone.”

Small Studio | Co-Development Partner | Commitment to ESG

Get in touch

Let’s talk about your project.

Whether it's one specialist next week or a full co-development team, you'll hear back from a partner, not a sales inbox.


Studio

London

86–90 Paul Street, London EC2A 4NE